Epic has to work with developers of other released games to test cloud saves. There's another reason why Epic doesn't just cloud save its entire library in one fell swoop. The games with cloud save support, which Epic added over the last month or so, include: Alan Wake, Close to the Sun, Darksiders III, Enter the Gungeon, Genesis Alpha One, GNOG, Hyperlight Drifter, Kingdom New Lands, Limbo, Moonlighter, Mutant Year Zero, Overcooked, Rebel Galaxy Outlaw, Sherlock Holmes: The Devil's Daughter, The Sinking City, This War Of Mine and World War Z. All Ubisoft titles have supported cloud saves since their launch due to Uplay integration. What's the holdup, given that its competitor Steam has offered cloud saves since 2008? CEO Tim Sweeney noted that its a manual process for the Epic store team, requiring them to save each individual game. The game developer began expanding cloud saves last month and hopes to unveil more titles in the future The latest update has the feature included for 17 different games, including World War Zand Sherlock Holmes: The Devil's Daughter. To disable Steam Cloud support: 1) In your Steam Library, right-click on Borderlands 2 and select "Properties."ģ) Uncheck "Enable Steam Cloud synchronization for Borderlands 2.Epic has rolled out cloud save support for a slew of new titles in its store. If the saves you see while in Offline Mode are not up to date, you should use the "Use Steam Cloud Saves" when you reconnect to Steam.Īlternatively, you can disable Steam Cloud for Borderlands 2 and use local files only. If those are the most recent saves, you should select the "Use Local Saves" when they connect to Steam. Once launching the game in Offline mode, you can see which saves are stored locally. If you are unsure of which file is further progressed, you can switch Steam to Offline Mode when getting the "Do you want to use Cloud or Local saves?" box when launching the game. When they download from the cloud, the cloud save will overwrite and possibly cause data loss if the information on the cloud is earlier than that on their PC. Players are advised to pay close attention when they upload to the cloud and download from the cloud. Should a local file become lost for any reason, the same process should rebuild the lost data. In cases where you choose to play from a second machine, and the Cloud save is more progressed, choose "DOWNLOAD" (Use Steam Cloud Saves)to pull the file off of the cloud server and load it locally. In this case, you will want to choose "UPLOAD" (use local saves), in order to copy your local file up to the Steam server. In most cases, it you are playing on one system, if Steam prompts you with the choice, usually the local file is further progressed than the cloud save. Should you receive this option, be very careful about which choice you select, as the selected file will overwrite (delete) the other file. Should the Cloud Save fall behind the Local Save, the next time the game is launched, Steam will ask which version the player wants to use. The cloud version of a player's save file can fall behind the progress of the local file if the player either loses connection briefly, or is playing in offline mode. In most cases, this should work to protect your save data, but in some circumstances, can cause the opposite. In most situation, the cloud save functions as a back-up, and can allow you to regain your progress in the event of either a loss of data on your system, or if you want to play the game on a second system with the same save file. Borderlands 2 for PC saves in two locations, it saves your progression locally on your PC, and if you are connected to the internet, it will create a back-up cloud save through Steam. We are aware of an issue which is affecting some PC players, which may cause a loss in progression.
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